Andy.

Product Designer

Artist

Leader

Product Designer

About Me

I'm Andy, a Staff Product Designer with nearly a decade of work across startup and enterprise. I design for clarity. Whether the surface is a frontline retail tool, an executive insights dashboard, or a brand-new product, my goal is the same: make the complex feel obvious, and make the obvious feel considered.

My work spans interaction design, design systems, and visual craft, grounded in research and shaped by a systems mindset. I've built design functions from scratch, evolved enterprise design systems, and shipped tools used by hundreds of thousands of employees. I move comfortably between IC craft and design leadership, and I care as much about the typography and motion of a single screen as I do about the architecture holding everything together.

I'm especially drawn to projects where ambiguity is high and the right answer hasn't been written yet. The work I'm proudest of starts as a vague problem and ends as something a person uses without thinking about it. That's the bar I hold myself to.

SKILLS

UX Design

User research, user flows, wireframes, information architecture

UI Design

Scalable, clean interfaces focused on hierarchy and consistency

Product Design

End-to-end design from concept to launch, focused on usability and visual clarity

Design Systems

Components, tokens, and scalable UI foundations

Icon Design

Custom icon sets aligned with brand and interface needs

User Research

Generative and evaluative research that shapes product direction.

EXPERIENCE

Vale Concepts Inc.

Mar 2025 - Current

Founding Staff Product Designer

Walmart Global Tech

Mar 2023 - Mar 2025

Staff Product Designer

T-Mobile

Oct 2017 - Jan 2023

Lead Product Designer

Boeing

Oct 2013 - Oct 2016

Lead Product Designer

May 2013 - Oct 2013

Flight Test Engineer

© 2026 Andy Peraza. All rights reserved.